8-Bit interactive works that explore isolation and connection within systems.

Hallway

Maneuver through the passages and try to find a way out. Be careful though, not all good things lie beyond closed doors. Welcome to the hallway…
Hallway is part of an ongoing series of art pieces that explore isolation, depression, anxiety, grief, and trauma. This was created with the intention of being used in a fine art gallery space where interaction with artwork usually ranges from 3-30 seconds.
Hallway explores themes of death and passage from one state to another.
Play Here:

Home

In this game, you attempt to exit your home, which does not want you leave. It is a metaphor about social anxiety, depression, agoraphobia, and feelings of being trapped within yourself.
Special thanks to Liam O’Sullivan for inspiration behind some of the design elements in this game.
There may be language used that could effect users emotionally.
Play Here:

Circles

In this game, you drive around attempting to find your way home. It is a metaphor about the circular nature of life and feelings of being trapped within yourself reflecting on the past as you try to move forward towards a better future.
Play Here:
